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Cloud Gaming wars continue

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The internet has been booming this past week by Stadia news, the search giant’s big play for the future of cloud gaming. But Stadia isn’t the only ‘game’ in town, or at least it won’t be very soon.

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By the end of 2020, the cloud gaming market will have descended into all-out warfare, with industry behemoths like Microsoft, Nvidia, and Sony all expected to duke it out for supremacy alongside the big G.

The idea of being able to stream console and PC-quality games to any mobile device or platform has been mostly just a dream for a while now. However, Microsoft recently announced it was trying to make that dream into reality with a new service called Project xCloud.

In summary, it can stream any game released for the Microsoft Xbox One console to smartphones and tablets. That means, in theory, Xbox game owners can play them almost anywhere.

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For those out of the loop, xCloud is Microsoft’s answer to the game streaming revolution. Instead of relying on a powerful PC or a games console, xCloud uses cloud computing servers to stream games directly to existing devices through an internet connection.

The xCloud preview kicked into gear in October, allowing the lucky few testers to try out streaming four games — Gears of War 5, Halo 5: Guardians, Killer Instinct, and Sea of Thieves — to Android phones and tablets. That list ballooned to a whopping 50 games in November.

Is the future for gaming just like Netflix?

It seems that the game industry is going the approach that Netflix and other streaming services have taken. A monthly subscription for a gallery of more than 100 games that change periodically seems like a good change from the old format. Maybe we are going to be more accustomed by this way of marketing in the future but for now, it still seems kind of odd. Some have already started to call Google Stadia the Netflix of the cloud gaming industry.

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